Afterlife
1996 · Lucasfilm Games
Afterlife is a god game released by LucasArts in June 1996 that places the player in the role of a semi-omnipotent being known as a Demiurge, with the job of creating a functional Heaven and Hell to reward or punish the citizens of the local planet. The player does not assign citizens to their various punishments and rewards since the game does this automatically. Instead, the player creates the infrastructure that allows the afterlife to function properly. Players are accountable for the job that they do because of their bosses, The Powers That Be, check in from time to time. The player also has the assistance of two advisors—Aria Goodhalo, an angel, and Jasper Wormsworth, a demon. Aria and Jasper provide warnings when things are going wrong with the afterlife, and offer tips on how to fix the problems. Synopsis from Wikipedia, CC BY-SA.
Where to buy
- Loosecart or disc only from A$14.90
- Complete in boxbox and manual from A$15.68
- Sealedunopened from A$7.86
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Editions
The formats this game was pressed for. Years are the release for that platform where Wikidata records one — a blank year means the platform is documented but the date isn't.