Project Firestart
1989 · Commodore 64 · Dynamix
Project Firestart is a cinematic survival horror game for the Commodore 64 computer system. It was designed by Jeff Tunnell and Damon Slye and published by Electronic Arts in 1989. Taking place in the 21st century, the game follows a government agent dispatched to a research station in orbit around Saturn's moon, Titan, to learn why the scientists there abruptly cut off communication with Earth. The game has been cited by various gaming journalists and writers as one of the earliest survival horror games, pioneering many conventions of the genre including limited ammunition, an emphasis on escaping enemies and puzzle solving over combat, solving a central mystery, and multiple endings. Synopsis from Wikipedia, CC BY-SA.
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Editions
The formats this game was pressed for. Years are the release for that platform where Wikidata records one — a blank year means the platform is documented but the date isn't.