Sokoban
1982
Sokoban is a puzzle video game created in 1981 by Hiroyuki Imabayashi. In Sokoban, the player pushes boxes in a warehouse to get them onto storage locations. The game is viewed from a top-down perspective. Boxes can only be pushed, never pulled, and only one box can be pushed at a time. The principal challenge is planning moves correctly to avoid causing a deadlock, a situation where a box or the player becomes permanently trapped, making the puzzle unsolvable. Synopsis from Wikipedia, CC BY-SA.
Where to buy
- Loosecart or disc only from A$48.57
- Complete in boxbox and manual from A$47.28
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Editions
The formats this game was pressed for. Years are the release for that platform where Wikidata records one — a blank year means the platform is documented but the date isn't.
- Apple II —
- Commodore 64 —
- DOS —
- Famicom Disk System —
- Linux —
- Mac —
- NEC PC-8800 series —
- Windows —