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Spore. 2008. 2000s. Windows. Mac. Maxis. Electronic Arts. Softclub. arcade. space trading and combat game. biological simulation video game. god game. life simulation game. role-playing video game. 4X. real-time strategy
CIB Spore (2008) video game box

Spore

2008 · Maxis

Spore is a 2008 life simulation real-time strategy god game developed by Maxis and published by Electronic Arts for Microsoft Windows and Mac OS X. Designed by Will Wright, it covers many genres including action, real-time strategy, and role-playing games. Spore allows a player to control the development of a species from its beginnings as a microscopic organism, through development as an intelligent and social creature, to interstellar exploration as a spacefaring culture. It has drawn wide attention for its massive scope, and its use of open-ended gameplay and procedural generation. Throughout each stage, players are able to use various creators to produce content for their games. These are then automatically uploaded to the online Sporepedia and are accessible by other players for download. Synopsis from Wikipedia, CC BY-SA.

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Editions

The formats this game was pressed for. Years are the release for that platform where Wikidata records one — a blank year means the platform is documented but the date isn't.