Star Wars Episode I: Battle for Naboo
2000 · Factor 5
Star Wars Episode I: Battle for Naboo is an arcade-style action game co-developed by Factor 5 and LucasArts. It is a spiritual successor to Star Wars: Rogue Squadron released two years earlier. Despite the similarities between the two games, the development team designed a new game engine for Battle for Naboo and included land- and water-based combat in addition to aerial combat. The player can control various air, land, and water vehicles; each offers a unique armament arrangement, as well as varying degrees of speed and maneuverability. Bonus power-ups that improve these crafts' weapons or durability are hidden in different levels throughout the game. The player's performance is checked against four medal benchmarks after the completion of each level. Acquiring these medals promotes the player's rank and helps unlock hidden content. Synopsis from Wikipedia, CC BY-SA.
Where to buy
- Loosecart or disc only from A$47.33
- Complete in boxbox and manual from A$169.61
- Sealedunopened from A$260.31
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Editions
The formats this game was pressed for. Years are the release for that platform where Wikidata records one — a blank year means the platform is documented but the date isn't.
- Nintendo 64 —
- Windows —