Super Mario Bros. 2
1988 · NES · Nintendo Entertainment Analysis & Development
Super Mario Bros. 2 is a 1988 platform game developed and published by Nintendo for the Nintendo Entertainment System. After the smash hit Super Mario Bros. in 1985, Nintendo quickly released an adaptation of the original with advanced difficulty titled Super Mario Bros. 2 for its market in Japan on June 3, 1986. However, Nintendo of America found this sequel too similar to its predecessor, and its difficulty too frustrating, for the nascent American market. This prompted a second Super Mario Bros. sequel based on Yume Kōjō: Doki Doki Panic, a Famicom Disk System game that had been based on a prototype platforming game and released as an advergame for Fuji Television's Yume Kōjō '87 media technology expo on July 10, 1987. The characters, enemies, and themes in Doki Doki Panic have the mascots and theme of the festival, and were adapted into the Super Mario theme to make a Western Super Mario Bros. sequel. Super Mario Bros. 2 was released on October 9, 1988 in North America, and was later released in Europe and Australia on April 28, 1989. Synopsis from Wikipedia, CC BY-SA.
Where to buy
- Loosecart or disc only from A$34.91
- Complete in boxbox and manual from A$31.58
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Editions
The formats this game was pressed for. Years are the release for that platform where Wikidata records one — a blank year means the platform is documented but the date isn't.
- NES 1988