Super Meat Boy
2010 · Edmund McMillen
Super Meat Boy is a 2010 platformer video game developed and published by American indie studio Team Meat. It was designed by Edmund McMillen and Tommy Refenes as the successor to Meat Boy, a 2008 Flash game designed by McMillen and Jonathan McEntee. In the game, the player controls Meat Boy, a red, cube-shaped character, as he attempts to rescue his girlfriend, Bandage Girl, from the game's antagonist Dr. Fetus. The gameplay is characterized by fine control and split-second timing, as the player runs and jumps through over 300 hazardous levels while avoiding obstacles. The game also supports the creation of player-created levels. Super Meat Boy was first released on the Xbox 360 through Xbox Live Arcade in October 2010, and was later ported to Microsoft Windows, OS X, Linux, PlayStation 4, PlayStation Vita, Wii U, and the Nintendo Switch. A Wii version was in development but was ultimately cancelled. Synopsis from Wikipedia, CC BY-SA.
Where to buy
- Sealedunopened from A$158.10
Tier prices are the cheapest listing we found in each condition at our last refresh, read from the seller's own description. The buttons open a live eBay search, so stock and prices will have moved — confirm condition before buying. As an Amazon & eBay affiliate we may earn from qualifying purchases. Check region (PAL/NTSC), condition and completeness before buying.
Editions
The formats this game was pressed for. Years are the release for that platform where Wikidata records one — a blank year means the platform is documented but the date isn't.
- Linux —
- Mac —
- Nintendo Switch —
- PlayStation 4 —
- Wii U —
- Windows —
- Xbox 360 —