The Legend of Zelda: Majora's Mask
2000 · Nintendo Entertainment Analysis & Development
The Legend of Zelda: Majora's Mask is a 2000 action-adventure game developed and published by Nintendo for the Nintendo 64. It is the second game in The Legend of Zelda series to use 3D graphics, following Ocarina of Time (1998). Designed by a creative team led by Eiji Aonuma, Yoshiaki Koizumi, and Shigeru Miyamoto, Majora's Mask was completed in less than two years. It features enhanced graphics and several gameplay changes, but reuses elements and character models from Ocarina of Time, a creative decision made necessary by time constraints. Synopsis from Wikipedia, CC BY-SA.
Where to buy
- Loosecart or disc only from A$142.17
- Complete in boxbox and manual from A$268.40
- Sealedunopened from A$2100.00
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Editions
The formats this game was pressed for. Years are the release for that platform where Wikidata records one — a blank year means the platform is documented but the date isn't.
- GameCube —
- Nintendo 64 —
- Wii U —