THE ATTRACT MODE
Wonder Boy in Monster Land. 1987. 1980s. ZX Spectrum. Commodore 64. Amiga. Atari ST. Amstrad CPC. TurboGrafx-16 / PC Engine. Master System. Westone Bit Entertainment. Sega. Activision. platformer
Wonder Boy in Monster Land (1987) video game box

Wonder Boy in Monster Land

1987 · Westone Bit Entertainment

Wonder Boy in Monster Land, known by its original arcade release as Wonder Boy: Monster Land, is a platform video game developed by Westone and released by Sega in Japanese arcades in 1987 and for the Master System in 1988, with a number of other home computer and console ports following. The game is the sequel to the 1986 game Wonder Boy and takes place eleven years after the events in the previous game. After enjoying over a decade of peace on Wonder Land following the defeat of the evil King by Tom-Tom, later bestowed the title "Wonder Boy", a fire-breathing dragon called the MEKA dragon appeared; he and his minions conquered Wonder Land, turning it into "Monster Land". The people, helpless due to their lack of fighting skill, call for Wonder Boy, now a teenager, to destroy the monsters and defeat the MEKA dragon. Players control Wonder Boy through twelve linear levels as he makes his way through Monster Land to find and defeat the MEKA dragon. Players earn gold by defeating enemies and buy weapons, armor, footwear, magic, and other items to help along the way. Synopsis from Wikipedia, CC BY-SA.

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Editions

The formats this game was pressed for. Years are the release for that platform where Wikidata records one — a blank year means the platform is documented but the date isn't.